Microsoft is reportedly set to release an advanced software development kit (SDK) that will enable game developers to integrate Xbox Live to any titles that operate across Xbox, iOS, Android, PC, and Nintendo Switch, according to The Verge.
A Game Developers Conference (GDC) session has revealed that the tech giant will possibly announce its cross-platform push for Xbox Live in March this year.
Although certain iOS and Android games previously have Xbox Live Achievements, they are only allowed in titles that run across Microsoft Studios, while many of them are unavailable right now.
The company describes this new push as much advanced and bigger, with the release of the new cross-platform XDK, Xbox Live will expand from around 400 million gaming devices to more than 2 billion devices, reaching to nearly 68 million active players, the GDC listing said.
The new cross-platform play will enable developers to integrate achievements into currently available mobile games, multiplayer functionality, and even in friends’ lists.
The Verge reported that it’s a key part of Microsoft’s new gaming mission to move ahead of its existing Xbox and PC markets, and bring games, software, and services to players on rival platforms.
In addition, the tech titan is working on an xCloud game streaming service that will stream Xbox games to mobile devices, consoles, PCs by the end of this year.
Along with its Xbox Game Pass, Microsoft is trying to develop a Netflix-like platform for video games, with a subscription users can get access to games, regardless of where they intend to play those games.
If the company can convince game developers to control social and multiplayer aspects of games, according to The Verge, Microsoft’s subscription game service will appear more promising to players on rival mobile devices or consoles.
Users will get to know more about Microsoft’s new plan at the GDC when it starts next month on March 18.